A son who will never be older than his motherland - neither older nor younger. There shall be two heads – but you will only see one – there will be knees and a nose, a nose and knees. Newspaper praises him, two mothers raise him! Bicycles love him – but crowds will shove him! Sisters will weep, cobras will creep… Washing will hide him – voices will guide him! Friends will mutilate him – blood will betray him! Spittoons will brain him – doctors will drain him – jungle will claim him – wizards reclaim him! Soldiers will try him – tyrants will fry him… He will have sons without having sons! He will be old before he is old! And he will die before he is dead!

Salman Rushdie Midnight’s Children
Also known as: Sir Salman Rushdie, Ahmed Salman Rushdie, أحمد سلمان رشدی, अह्मद सलमान रश्डी
English
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About Salman Rushdie

Sir Salman Rushdie (born Ahmed Salman Rushdie, Urdu: أحمد سلمان رشدی, Hindi: अह्मद सलमान रश्डी on 19 June 1947) is an Indian-born British novelist and essayist. Most of his work is set on the Indian subcontinent.

Biography information from Wikiquote

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Additional quotes by Salman Rushdie

Yes, they will trample me underfoot, the numbers marching one two three, four hundred million five hundred six, reducing me to specks of voiceless dust, just as, in all good time, they will trample my son who is not my son, and his son who will not be his, and his who will not be his, until the thousand and first generation, until a thousand and one midnights have bestowed their terrible gifts and a thousand and one children have died, because it is the privilege and the curse of midnight’s children to be both masters and victims of their times, to forsake privacy and be sucked into the annihilating whirlpool of the multitudes, and to be unable to live or die in peace.

I know that when people pull apart, they usually employ misunderstanding as a weapon, deliberately getting hold of the stick's wrong end, impaling themselves on its point in order to prove the perfidy of the other.

All games have morals; and the game of Snakes and Ladders captures, as no other activity can hope to do, the eternal truth that for every ladder you climb, a snake is waiting just around the corner; and for every snake, a ladder will compensate. But it's more than that; no mere carrot-and-stick affair; because implicit in the game is the unchanging twoness of things, the duality of up against down, good against evil; the solid rationality of ladders balances the occult sinuosities of the serpent; in the opposition of staircase and cobra we can see, metaphorically, all conceivable oppositions, Alpha against Omega, father against mother; here is the war of Mary and Musa, and the polarities of knees and nose ... but I found, very early in my life, that the game lacked one crucial dimension, that of ambiguity - because, as events are about to show, it is also possible to slither down a ladder and climb to triumph on the venom of a snake ...